Enthusiast Gaming Holdings Inc. (NASDAQ:EGLX) Q4 2022 Earnings Call Transcript

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Mike Crawford: Thank you. Just first, given that we’re 86 days through a 90 day quarter, is there any scope you can put on your revenue range that you’ve already achieved or expect to achieve in this quarter?

Alex Macdonald: Well, I would expect, hey, MB, by the way. MC, I would expect seasonal impact, of course, so revenues will be lower. What we’ve seen. We don’t have guidance out on specific ranges. However, this is what we’ve seen. We are having strength in direct sales, so there will be a seasonal impact, but direct sales will come in strong. Subscription revenue is not impacted by seasonality. It will maintain or slightly grow itself. That would be expected. CPMs were certainly impacted. What we’ve seen and I think this is broadly observed in the industry, January and February continued to be periods of lower CPMs across the board across the entire market. What gives me some hope, without changing my expectations for what I said about Q3, March has had a very reasonable seasonal pattern compared to a more normal year.

That indicates to me that we may have a return to some normalcy this year on the pricing on programmatic, which is very strong. However, other than that, direct sales will be strong. But expect a seasonal impact on the programmatic side. Of course, expect a seasonal impact from Q4 to Q1 and subscription will continue to grow. So that’s what I would say in regards to Q1.

Mike Crawford: Okay. Thanks, Alex. And then just looking at some of your properties so you had this crypto partnership with EV.IO. I thought we might see something with Little Big Snake or another very title. Is that something we should be expecting anytime soon?

Nick Brien: Alex?

Alex Macdonald: Yes, sure. Bill, do you want to take that one?

Bill Kara: Sure, guys. Yes. With EV.IO. We continue to expand in the Web 3 space. We’re having a lot of success with that game. Working with Hut 8 was a great partnership in 2022, we expect to be making further announcements regarding integrated partnerships with EV. As it pertains to the rest of our library, we’re working on a pretty robust pipeline. The Little Big Snake team is working on a new additional title, which we’re looking to launch in 2023, which is going to be really helpful for our growth. And we’re excited about it, but these partnerships are kind of a work in progress. And so I would say Little Big Snake, not a part two, but a whole different game is in the works. And we have EV.IO and likely announced further partnerships in the near term with it as well.

Mike Crawford: Okay, thank you. And then maybe one for Nick. Now that you’ve been here for a little bit, do you see or what opportunities do you see to really highlight Luminosity as a brand that can be monetized in more ways versus Enthusiast as, say, holistic home for direct sales campaigns?

Nick Brien: No, it’s a very good question. I think that I’m looking at it with the team that every individual product we have is got to be dynamic and competitive in its own right and drive a level of specific engagement of value with the brands, with its own consumers, with its fans. And what is that business plan? And I don’t think it’s just about being within the Enthusiast portfolio as a kind of credibility place, a very significant brand for us. And as we know, its revenues last year we’ve seen an increase and estimate to be able to do smarter business with it. But I am not, the team, I’ve met the team briefly, the team leading that once and spending time working with them again. We extend not just for its own direct sales, for its relevance, for those brands that really do lean in to esports and have a very specific level of interest in how they can work without in conjunction with our media play.

But the principle you talk about that each and it doesn’t really matter whether It’s Icy Veins or Pocket Gamer, or U.GG, I mean any of the individual brands and the products that we have within the portfolio, all must be demonstrating how they’re going to be demonstrating their own traction, their own momentum, their own customer base opportunities, as well as augmenting everything else we’re doing. So I concur, I’m not going to say exactly what that strategy is yet, or whether enhancements for that, too early to do that, but the principle you’re talking about is exactly right.

Operator: This concludes our question and answer session as well as the conference. Thank you for attending today’s presentation by Enthusiast Gaming. You may now disconnect.

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